The person participated in training activities that included gameplay and game analysis focused on inclusion. During multiple gameplay sessions, participants played various tabletop games. In debriefing, people reflected and shared on the following questions:
- How inclusive are the games? Why, why not?
- What is the potential of games to address inclusion topics with young people?
- What is a facilitator's role in making gameplay a learning experience?
Organisers issued this badge based on a participation principle. Additionally, badge earners can add more specific evidence to enrich their badges with reflection, photos or other learning artefacts.
This badge shows activities and learning achieved during the international training course "GameOn for Inclusion. Training of Multipliers. This training is part of the capacity-building project "GameOn: Inclusion through educational game design".