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GameOn: Empowering Inclusion with Game Design Training by Nectarus Team

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GameOn: Empowering Inclusion with Game Design Training by Nectarus Team

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Get inspired by the Nectarus team's experience implementing inclusive game design training modules in Lithuania. Consider how you can apply training ideas in your context as you learn from our approach.


Our Dynamic Group
Our dynamic group consisted of a diverse mix of youth workers, teachers, and NGO representatives, all interested in non-formal education and some with a general understanding of game design.

A Comprehensive Programme
We delivered a comprehensive programme that included a 5-day in-person module in the first edition. The second module consisted of 1-2 days of in-person training activities followed by virtual consultations.


Unlocking Inclusion
Participants explored the theories and practicalities of inclusion, identifying the vulnerable groups in their own communities and learning how game design can be used to promote better inclusion.
With the "GameOn – Social Inclusion" Learning Playlist as a valuable resource, participants gained a deeper understanding of the connection between game design and inclusion. Despite the challenges, our team was there every step of the way, providing guidance and support throughout the training.

Innovative Learning Methods
We enriched our programme with the latest learning tools and techniques in mind, such as Learning Playlists, educational game-play, and game design simulations. Participants had the opportunity to analyse and evaluate educational board games, use the City of Learning Platform to earn badges, and develop their own game prototypes. With opportunities for feedback and improvement, each participant was able to grow and develop their skills.

Positive Outcomes
The training was a huge success, with participants appreciating its usefulness and the importance of careful planning in the game prototype development process.
In Partnership with GameOn
Nectarus (LT) delivered and shared these training modules in the frame of the international partnership "GameOn" in collaboration with expert partners from Nexes (ES), Idealúdica (ES), Universitat de Barcelona (ES), BalkanIdea Novi Sad (SR) and Associazione Interculturale NUR (IT)
GameOn is co-funded by the Erasmus+ Programme of the European Union.

Create Future Game Design Trainings
Don't miss out on this incredible opportunity to advance skills and promote inclusive game design for all. Start creating training opportunities that promote participation, critical thinking, and game design.


Credits:
The Nectarus team wrote the original text about their training practice. Then, we used ChatGPT to improve the text, which the team finally copyedited before publishing.
Cover image: photo from a local training module.


Υλικό

  • Download Nectarus training programme

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Congratulations on gaining insights into the Nectarus team's approach to inclusive game design training!

By exploring their experience, you have gained a deeper understanding of the importance of considering inclusion in the game design process and how you can use it to support vulnerable groups.

You have also learned about the practical activities and workshops that enable training participants. Such training sessions identify the key elements of game design, analyse educational board games, and develop their game prototypes.

Additionally, you have gained an understanding of the City of Learning Platform and its Learning Playlists as an educational tool that can support game design learning.

With this new knowledge, you better understand what inclusive game design entails and how it can be achieved through training.
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Familiarise yourself with the training module example presented by the Nectarus team. Think and respond to the following questions:
  1. Which training ideas and activities seem suitable for your context?
  2. Which training programme sessions can you replicate in your training activities?
Add anything else that inspires you in this training example.

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GameOn - Game Design for Inclusion

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