Lisätiedot
This learning playlist will help you learn more about social inclusion and how to empower this topic in your communities by using educational game design.
This playlist consists of the following activities:
- what is social inclusion?
- analysis of your social environment.
- social inclusion through educational games.
Complete the following playlist activities to develop your non-formal learning understanding and competences to support better learning of people involved in the game design process.
The international partnership “GameOn” created this playlist to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.
Expert partners:
Nexes (ES) – the lead partner, Idealúdica (ES), Universitat de Barcelona (ES), BalkanIdea Novi Sad (SR), Nectarus (LT), Associazione Interculturale NUR (IT).
Co-funded by the Erasmus+ Programme of the European Union
Cover image: photo by Sharon McCutcheon
Suoritettavat aktiviteetit
Suorita seuraavat toimet, ansaitse merkkejä ja näet soittolistan edistymisen päivitettynä
Lisätiedot
Before starting this activity, we invite you to get to know another playlist where we introduce game design elements.
The task of this activity is to design a short educational game with your target group (it could be your colleagues or the youth group you are working with). The topic of this educational game is social inclusion. For inspiration, you can use already existing educational games. Also, you can apply existing game elements ( cards, dice, totems, boards, digital tools etc.).
It is essential that everyone would be involved and would have enough time to reflect on their process end experience.
This activity is part of the broader educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here.
Expert partners:
Nexes (ES) – the lead partner, Idealúdica (ES), Universitat de Barcelona (ES), BalkanIdea Novi Sad (SR), Nectarus (LT), Associazione Interculturale NUR (IT).
Co-funded by the Erasmus+ Programme of the European Union
Cover image: Photo by Jordan McDonald
Hanki aktiviteetti-merkki
Owners of this badge had a process of educational game design on social inclusion. They completed this activity with their target group and reflected and evaluated their experience.
The evidence of completing this activity is included in the badge and was reviewed and verified by the organisers.
This activity is part of the broader educational effort of the international partnership “GameOn” to promote inclusion, participation and critical thinking through game design. Learn more about this partnership here. Tehtävät
Vastauksen vahvistanut: Yksi aktiviteetin järjestäjä
Share your thoughts on the following questions to earn the activity badge:
- Describe how the process of designing an educational game went.
- What kind of elements of social inclusion did you use?