Apie
Patikrinkite garsą savo įrenginyje ir prisijunkite prie šio unikalaus, 10 serijų tinklalaidės "Unfolding Game Design", grojaraščio!
Apklausėme tarptautinius ekspertus, kurie turi prikaupę patirčių fasilituojant grupinius žaidimų kūrimo procesus edukaciniais tikslais. Šiose patirtyse dėmesys labiau sutelktas į procesą nei į gautus žaidimus.
Šis grojaraštis padės jums:
- įgyti žinių apie esamas žaidimų kūrimo patirtis, kūrėjus ir organizacijas Europoje;
- pasisemti įkvėpimo išbandyti naujus edukacinius žaidimus;
- suprasti, kaip kurti žaidimų kūrimo patirtis įvairiomis temomis;
- apmąstyti, kokią žaidimų kūrimo patirtį norite sukurti;
Šis tinklalaidžių ciklas yra KA3 projekto "Game On: inclusion through educational game design", kurį iš dalies finansuoja Europos Sąjungos programa "Erasmus+".
Padėka:
Vertimas su DeepL.com (nemokama versija)
Baigti renginius
Atlikite šias veiklas, gaukite ženkliukus ir pamatysite grojaraščio progresą
Apie
Hear ye, hear ya! Another game design experience - podcast “Escape Room” is waving to you from the Spotify and iVoox!
Listen to this podcast and get to know more about game design experience “Escape Room” on social topics (ecology, refugees situation, country history) made by Nectarus (Lithuania) team.
This activity will help you to:
- To get to know more about “Escape Room” design experience;
- Understand how to build game design experience on social topics ;
- Know what does it mean to have game design process with young people;
- To reflect on what kind of game design experience do you want to make.
Complete the following activities:
- Listen to the podcast (15 min.);
- Reflect on your experience;
- Complete badge tasks;
- Claim activity badge.
This series of podcasts is a part of the capacity-building project "Game On: Inclusion through educational game design".
Project co-funded by EU Erasmus+.
Credits:
Gauk veiklos ženkliuką
Earners of this badge listened to the podcast “Escape Room”.
This badge is the digitally verified micro-credential that proves that you gain knowledge in, or/and experienced the following:
- Knowledge about “Escape Room” design experience;
- Understanding how to build game design experience on social topics: ecology, refugees situation, country history;
- Understanding what does it mean to have game design process with young people;
- Reflecting on what kind of game design experience do you want and can make;
This series of podcasts is a part of the capacity-building project "Game On: Inclusion through educational game design".
Project co-funded by EU Erasmus+.
Užduotys
Įrodymus patikrino: pats patvirtino
Listen to the podcast. Share your thoughts and ideas on at least one or more questions below:
What did you learn about the game design experience?
How can you use game design to explore social topics: Ecology, Refugees situation, country history?;
How can you use the game design process to include young people?
What kind of game design experience do you want to create in your practice?