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GameOn: Assessing competences with Incluship

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GameOn: Assessing competences with Incluship

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Content

This playlist will guide you through the steps for using Incluship, the gamified tool created in the framework of the “GameOn” project for assessing the competences for inclusion that participants can develop during a game design process.

Complete the playlist activities to learn about:
  • What is Incluship and what are its goals and intended use
  • How to use Incluship, step by step
  • Which competences can be assessed using Incluship

Jump aboard our Incluship and start your journey of discovery of this new gamified tool!


The international partnership “GameOn” created this playlist to promote inclusion, participation, and critical thinking through game design. Learn more about this partnership here.

Expert partners:

Co-funded by the Erasmus+ Programme of the European Union

Cover image from Incluship test carried out in Italy.

Activities to complete

Complete the following activities, earn badges and you will see your playlist progress updated
GameOn: What is Incluship?
Mandatory
30 minutes
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Skills

ESCO
#team-working
ESCO
#transversal competences/skills
ESCO
#promote inclusion
ESCO
#assessment methods
ESCO
#conduct self-assessment
Activities: 4
Started: 10
Completed playlist: 1
Time to complete: 2 hours 15 minutes
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Organisers

GameOn - Game Design for Inclusion
Badgecraft hosts this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@badgecraft.eu.
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Co-funded by the Erasmus+ programme of the European Union
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